Already have a Hi-Rez Account?

A New Threshold Patch Notes

HiRezAdanas
May 3, 2017

What’s New

Card Art

  • Blademaster

blade-master
New Cards

  • Baboon (Neutral)
    • Rare, 6 Mana, 3/7, Ranged, Guard
  • Battle Rage (Roman)
    • Common, 4 Mana, Deal 2 Damage then give a Friendly +2/+0 until the end of your turn.
  • Bombard (Roman)
    • Common, 3 Mana, If you control 2 or more Structures deal 4 Damage to the Enemy Leader.
  • Crippling Curse (Norse)
    • Rare, 1 Mana, Set a Unit’s Health to 1.
  • Dagaz (Norse)
    • Common, 1 Mana, Deal 1 to an Enemy and Spawn a Cursed Warrior.
  • Halt! (Roman)
    • Common, 3 Mana, Deal 1 Damage and root all Enemies in a 2×2.
  • Inferno Cannon (Roman)
    • Free, 2 Mana, 2/2, Structure: Can Attack.
  • Janus (Roman)
    • Legendary, 5 Mana, Ranged, 3/5, During your draw step, reveal the top card of both decks. Select one to draw and place the other on top of your enemy’s deck.
  • Outmaneuvered (Roman)
    • Common, 5 Mana, Return a Friendly Unit to your hand then deal 6 Damage to an Enemy Unit.
  • Rain of Arrows (Roman)
    • Common, 3 Mana, Select a 3×3 Area and then deal 2 Damage to all Units and Leaders not in the selected area.
  • Sylvanus (Roman)
    • Epic, 6 Mana, 5/4, Ranged, Afterlife: Spawn an 0/3 Sapling. Sylvanus is respawned from the Sapling at the start of your next turn.
    • Sapling
      • At the start of your turn if the Sapling has not been killed it is destroyed and spawns Sylvanus.
  • Vulcan (Roman)
    • Rare, 5 Mana, 4/3, Warcry: Spawn an Inferno Cannon.

General

  • Added a Roman Quest
  • Re-architected the in-game HUD for improved performance and visual fidelity. This affects only the HUD while in a match, not the out-of-game menus. Please report any issues related to the HUD in this thread: 
  • Added card preview icons that display over tiles to show what card is being played. These can only be seen by the player that is playing the card.
  • Changed the colors of the Attack and Damage values on Unit Bars to reflect the colors of the card.
  • Added the Greek maps back into the Versus rotation!

Balance

General

  • Movement 
    • In this patch we have standardized the movement speeds for Ranged and Melee units. All Melee units will have a movement speed of 3 and all Ranged units will have a movement speed of 2.
  • Leaders
    • Reduced initial Mana Cost from 4 to 3 on ALL Leaders.

Cards

  • Ao Kuang
    • Reduced health from 6 to 5.
  • Appeasement
    • Can now be used on your Leaders.
  • Armaments
    • Mana Cost reduced from 3 to 2.
  • Bull Demon King
    • Health reduced from 6 to 5.
  • Catacylsm
    • Reduced Mana cost from 4 to 3.
  • Charge  
    • Can now be used on Leaders.
  • Dying wish
    • Can now be used on your Leader.   
  • Focused Blast
    • Now works if you don’t have anything to heal.
  • Gladiator
    • Passive now stacks.
  • Gem of Iso  
    • This spell now stacks.
  • He Bo
    • Attack reduced from 3 to 2.
  • Hunter’s Sigil
    • Reduced spawned units from 3 to 2.
  • Odin
    • Can now target self with Leader Ability
  • Purification
    • Now works on Summoning Stones.
  • Spartan
    • Health increased from 4 to 6.
  • Stone Guardian
    • Health reduced from 3 to 2.
  • Terra
    • Walls now instantly hit and stun all enemies in the row. Damage has been removed.
  • Touch of Midas
    • Mana Cost reduced from 3 to 2.
  • Weakening Curse
    • This Spell now sets an Enemy Unit’s Attack to 1.

Bug Fixes

  • Fixed an issue where Sagittarius would spawn additional units.
  • Fixed an issue where Summoning Stones were counted as units for certain cards.
  • Fixed an issue where the Guard FX would not move with Leaders.
  • Fixed an issue where Discover cards couldn’t be played while your Leader was in your hand.
  • Fixed an issue where Medusa could turn Summoning Stones into Stone.
  • Fixed an issue where Leaders could cost more than 10 Mana if killed enough.
  • Fixed an issue where Osiris would sometimes cost less for units killed on your opponents turn
  • Fixed an interaction between Bellona’s Leader ability and the Roman Spell Reconstruct
  • Ares is no longer able to target units turned to stone by Medusa
  • Fixed an issue where Banishing Ao Kuang would sometimes cause Spell Damage to stack
  • Fixed an issue where Kaldr’s passive would still active after Silenced
  • Fixed an interaction with spawned Afterlife units and Last Breath
Back

We use cookies to remember and understand how you may use our site. By using this site, you consent to the use of cookies. To disable cookies, please change your browser cookie settings. Please note that some site functionality may not function correctly if all cookies are disabled. For more information, check out our Privacy Policy.

OK