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Hand of the Gods Release Patch Notes

HiRezJNash
February 12, 2018

After over a year and a half of active development, Hand of the Gods is officially releasing! February 20, 2018 will mark the end of our beta testing phase on PC, Xbox One, and PlayStation 4 as Hand of the Gods undergoes its full release.

What’s New

With Hand of the Gods’ release, new card bundles can be now be purchased to gain immediate access to entire sets of cards!

Pantheon Core Sets

Players can now unlock all cards in each Pantheon with our new Pantheon Core Sets! Pantheon Core Sets can be purchased for 400 Runes each, or 600 for the Neutral set, and grant immediate access to all cards within the respective Pantheon. This means that you will receive 2 copies of the Common, Rare, and Epic cards, as well as 1 copy of the Legendary cards from the purchased Pantheon. To see which cards are included in each Pantheon Core Set, see our post here.

  • Chinese Pantheon Core Set (55 Total Cards)
  • Egyptian Pantheon Core Set (44 Total Cards)
  • Greek Pantheon Core Set (57 Total Cards)
  • Mayan Pantheon Core Set (41 Total Cards)
  • Hindu Pantheon Core Set (48 Total Cards)
  • Norse Pantheon Core Set (47 Total Cards)
  • Roman Pantheon Core (55 Total Cards)
  • Neutral Pantheon Core Set (88 Total Cards)

Core Set Bundle

With the release of Hand of the Gods, the Founder’s Pack will be replaced in the store with our new Core Set Bundle. The Core Set Bundle combines the Chinese, Egyptian, Greek, Mayan, and Neutral Pantheon Core Sets (a total of 285 cards) for only a $19.99 direct purchase!

Cosmetic Pack

Cosmetic Packs are now available in the Store for purchase in exchange for 4,000 Favor or 50 Runes. Each purchase of a Cosmetic Pack will award the player with one of 100 items, including Card Backs, Avatar Icons, and Skins. Among those that already existed within Hand of the Gods, a number of brand new items will be added to the Cosmetic Pack for players to unlock:

  • Card Backs
    • Pirate Card Back
  • Avatars
    • Bakasura
    • Thor
    • Agni
    • Ah Puch
    • Ah Muzen Cab
    • Anhur
    • Anubis
    • Ao Kuang
    • Aphrodite
    • Apollo
    • Arachne
    • Ares
    • Artemis
    • Athena
    • Awilix
    • Bacchus
    • Bastet
    • Bellona
    • Cabrakan
    • Chaac
    • Chang’e
    • Chronos
    • Cupid
    • Fenrir
    • Freya
    • Geb
    • Guan Yu
    • Hades
    • He Bo
    • Hel
    • Hercules
    • Hou Yi
    • Hun Batz
    • Isis
    • Janus
    • Jing Wei
    • Kali
    • Khepri
    • Kukulkan
    • Kumbhakarna
    • Loki
    • Medusa
    • Mercury
    • Ne Zha
    • Neith
    • Nemesis
    • Nox
    • Nu Wa
    • Odin
    • Osiris
    • Poseidon
    • Rama
    • Ratatoskr
    • Ravana
    • Scylla
    • Serqet
    • Skadi
    • Sobek
    • Sol
    • Sun WuKong
    • Sylvanus
    • Ymir
    • Zeus
    • Zhong Kui
  • Pirate Skins
    • Dreadbeard Poseidon
    • Skaliwag Kali
    • High Seas Sobek
    • Vulcap’n Redbeard Vulcan

 

Gold Pack

Gold Packs have now also been added to the store and can be purchased in exchange for 150 Favor or 50 Runes. Each pack will award the player with one random Golden version of a card within the Core Set.

 

Core Pack

The Core Pack will still remain within the Store and can be purchased in exchange for 300 Favor! These packs will still have a chance to drop Golden Cards, but no longer contain Leader skins.

 

Achievements

You’ll now be able to unlock achievements to commemorate your accomplishments on the battlefield! This includes over 40 Achievements/Trophies for players to unlock through gameplay on Steam, Xbox One, and PlayStation 4.

  • Apotheosis
    • Novice – Play 10 Matches
    • Intermediate – Play 50 Matches
    • Adept – Play 100 Matches
    • Master – Play 200 Matches
  • Domination
    • Novice – Win 10 Matches
    • Intermediate – Win 50 Matches
    • Adept – Win 100 Matches
    • Master – Win 200 Matches
  • All that Glitters
    • Novice – Open 10 Gold Card Packs
    • Intermediate – Open 50 Gold Card Packs
    • Adept – Open 100 Gold Card Packs
    • Master – Open 200 Gold Card Packs
  • Massacre
    • Novice – Kill 10 Units
    • Intermediate – Kill 50 Units
    • Adept – Kill 100 Units
    • Master – Kill 200 Units
  • Arcane Magnificence
    • Novice – Play 10 Spell Cards
    • Intermediate – Play 50 Spell Cards
    • Adept – Play 100 Spell Cards
    • Master – Play 200 Spell Cards
  • Divine Spawner
    • Novice – Spawn or Deploy 10 God Cards
    • Intermediate – Spawn or Deploy 50 God Cards
    • Adept – Spawn or Deploy 100 God Cards
    • Master – Spawn or Deploy 200 God Cards
  • Olympian
    • Win 50 matches with Zeus
  • For Valhalla
    • Win 50 matches with Odin
  • Praise the Sun
    • Win 50 matches with Ra
  • Guardian of the Heavens
    • Win 50 Matches with Nu Wa
  • Roma Invicta
    • Win 50 matches with Bellona
  • Death Touch
    • Win 50 matches with Ah Puch
  • Escaped the Cycle
    • Win 50 matches with Ganesha
  • Run the Gauntlet
    • Play 50 Gauntlet Matches
  • Overwhelming Force
    • Win a game by turn 5
  • Unbreakable
    • Win a game with your Summoning Stone at 25 or more Health.
  • Leave No Survivors
    • Win with no opponent units remaining on the battlefield
  • Stone Breaker
    • Deal 1000 damage to Summoning Stones
  • Uncontrolled Power
    • Deal 50 damage in a single match
  • The Hunter
    • Kill 100 Beasts
  • Pick a card, any card
    • Discover 50 Cards
  • Bank Heist
    • Acquire a gold card in your hand that is owned by your opponent
  • Grand Champion
    • Retire an arena run with 12 wins and 0 losses
  • The Long Journey
    • Complete 25 quests
  • Paper Cut
    • Open 50 Packs
  • The God Hand (PlayStation 4 Exclusive)
    • Acquire all Trophies!

 

Updated Card Art

  • Armaments
  • Armored Behemoth
  • Baboon
  • Blade Forge
  • Bludgeon
  • Canopic Jar
  • Carrier Behemoth
  • Chieftain
  • Clay Soldier
  • Gallus
  • Hyena
  • Insight
  • The Kraken!
  • Nacom Warrior
  • Occult Deadeye
  • Pharaoh’s Health
  • Pillar of Creation
  • Satyr Pathfinder
  • Sacred Warrior
  • Thracian
  • Tomb Warden
  • Venator
  • War Behemoth

 

Gameplay Updates

Versus Mode

  • The Casual and Ranked Queues have now been replaced by the new Versus Mode, which will allow players to climb the ranks through constructed deck play.
  • Ranks will be provided to players and will reset on two-month “season” cycles. At the end of each season, players will be rewarded based on the rank they have reached during that season:
    • Players who reach ranks 2-20 will receive:
      • 450 Favor
      • 1 Gold Card Pack
    • Players who reach rank 1 will receive:
      • 600 Favor
      • 2 Gold Card Packs
      • Exclusive Card Back (this will change with each season)
  • A new leaderboard has been implemented, which will display the ranks, names, and wins/losses of players! You will be able to see your own rank, as well as the top 50 Rank 1 players with the highest MMR.

 

Challenge Mode

  • The ability to challenge your friends has now been streamlined in the form of a new queue.
  • Quests, Leader Level advancement, and Achievement progress can now be obtained from Challenge Matches.

 

Gauntlets

  • Gauntlets will now operate on a daily cycle, with one Gauntlet mode available to all players per day.
  • Avatar rewards will remain unique to completing these Gauntlets (they cannot be obtained from the Cosmetic Pack)
  • One exception: The Sharing is Caring Gauntlet has been removed and the Cutesy Ah Muzen Cab Avatar will now be available within the Cosmetic Pack.
  • Rotating Gauntlet Modes:
    • Triple Threat
      • Map includes only three rows of playable tiles. All normal decks are allowed.
      • 5 Wins Rewards
        • Cutesy Neith Avatar
        • 3 Core Packs
        • 150 Favor
    • Spell Lock
      • Decks can not contain any Spell Cards.
      • 5 Wins Rewards
        • Cutesy Sol Avatar
        • 2 Core Packs
        • 100 Favor
    • Mortality
      • Players can only use decks that include only cards from the Neutral Pantheon.
      • 5 Wins Rewards
        • Cutesy Medusa Avatar
        • 2 Core Packs
        • 100 Favor
    • Pantheon Wars (Greek and Roman)
      • Players can only queue with decks that have ALL Greek or Roman Cards. All other pantheons are not allowed in this queue, nor are neutral cards.
      • 5 Wins Rewards
        • Cutesy Arachne
        • 3 Core Packs
        • 150 Favor
    • Overflow
      • Players have 10 mana every turn.
      • 5 Wins Rewards
        • Thanatoast Avatar
        • 2 Core Packs
        • 100 Favor
    • Time Shift
      • Player turns last 30 seconds.
      • 5 Wins Rewards
        • Cutesy Fafnir Avatar
        • 2 Core Packs
        • 100 Favor
    • Pauper
      • Players can only create decks that are comprised of Free and Common Cards.
      • 5 Wins Rewards
        • Cutesy Chang’e Avatar
        • 2 Core Packs
        • 100 Favor
    • Pantheon Wars (Egyptian and Chinese)
      • Players can only queue with Egyptian or Chinese decks. This means that all other pantheons are not allowed in this queue
      • 5 Wins Rewards
        • Cutesy Bastet Avatar
        • 3 Core Packs
        • 150 Favor Rewards
    • Entrenched
      • The map contains two rock formations that block unit movement.
      • 5 Wins Rewards
        • Chef’s Special Avatar
        • 3 Core Packs
        • 150 Favor
    • Grand Melee
      • Players can only queue with decks that have Spells and Melee Units. No Ranged units are allowed.
      • 5 Wins Rewards
        • Cutesy Thor Avatar
        • 2 Core Packs
        • 100 Favor
    • Pantheon Wars (Mayan and Hindu)
      • Players can only queue with decks that have ALL Hindu or Mayan Cards. All other pantheons are not allowed in this queue, nor are neutral cards.
      • 5 Wins Rewards
        • Cutesy Scylla Avatar
        • 3 Core Packs
        • 150 Favor
    • Colossal
      • Decks can only include cards that cost 5 or more. Players start with 5 mana.
      • 5 Wins Rewards
        • Cutesy Merdusa Avatar
        • 2 Core Packs
        • 100 Favor
    • Marksmanship
      • Players can only queue with decks that have Spells and Ranged units. No Melee units are allowed.
      • 5 Wins Rewards
        • Cutesy Izanami Avatar
        • 2 Core Packs
        • 100 Favor
    • Prodigal
      • Players can only create decks that contain Rare, Epic, and Legendary Cards. This means that no Free or Common cards can be used.
      • 5 Wins Rewards
        • Cutesy Freya Avatar
        • 3 Core Packs
        • 150 Favor
    • Highlander
      • Players can only have one copy per card in their deck.
      • 5 Wins Rewards
        • Cutesy Zhong Kui Avatar
        • 3 Core Packs
        • 150 Favor
    • Divine Battle
      • Decks must contain at least 10 God Cards from Norse, Greek, or Mayan. Players can only queue with Norse, Greek, or Mayan decks but they must contain at least 10 Gods.
      • 5 Wins Rewards
        • Cutesy Skadi Avatar
        • 2 Core Packs
        • 100 Favor
  • Only decks created from your collection and meeting the deck requirements will be eligible for use in the Gauntlet. This must be done before entering the queue.
  • You will no longer be locked out of the Gauntlet following a loss, but your win counter will be reset back to 0.
  • Rewards will be granted to players who achieve 5 wins in a row.
  • After a player has won a specific Gauntlet type, they will not be able to enter that same Gauntlet again until the daily cooldown resets at 5:00 AM EST.

 

General

  • The amount of Deck Slots available for players has been doubled from 8 to 16. This will allow players to keep a diverse set of decks for climbing the ranks within Versus mode, as well as crafting creative decks for the various Gauntlet modes!
  • The Founder’s Pack has been removed from the store and replaced with the Core Set Bundle!
  • Tooltips will now appear when hovering over Card Backs and Avatars to explain how and where they can be unlocked.
  • Matchmaking has been improved for better pairing of players of similar Ranks in the new Versus game mode.
  • When creating a deck, the Leader Skin selection screen has been made larger to allow players to more easily see which skin is being chosen prior to selecting cards.
  • Players that have bought Runes will receive bonus Runes to return their total to the amount purchased during the Beta. These players will also keep all content purchased with their Runes!
  • Clans have been removed from the game.
    • Clans were introduced to PC early on in our Beta, but never reached a point where they added to the Hand of the Gods gameplay experience. Subsequently, we have removed this feature from the PC version of the game and will not being introducing it to the console version of the game.
  • Ranks are being reset with the Release Patch, awarding players based on the Rank they reached during this second Beta season:
    • Players who reached ranks 11-25 will receive:
      • 100 Dust
      • 300 Favor
      • Thor Avatar
    • Players who reached ranks 1-10 will receive:
      • 200 Dust
      • 600 Favor
      • Thor Avatar
      • Ranked 2017 Avatar

 

FX Polish and Updates

Dozens of FX updates have been implemented with the release patch, including some that allow easier visualization of game mechanics, those that better represent cards’ effects, and polish to some existing FX:

  • Game FX
    • Fatigue Damage
      • When attempting to draw a card when you deck is empty, a new effect will appear on your Summoning Stone to better indicate that you have taken Fatigue Damage.
    • Overdraw
      • When you attempt to add cards to your hand after you have 10 cards in hand, a burning effect will now occur on the lost card to better indicate that the card has been lost to the graveyard.
    • Victory and Defeat screens
      • The end of match Victory and Defeat screens have been updated to allow for smoother transitions. This update will also minimize visual popping.
    • End of Turn Timer
      • The End Turn Timer bar has been updated to include color for better visibility and has been stylized for cohesion to overall thematics.
  • Spell FX
    • Mana Potion
    • Crescent Blade
  • Unit FX
    • Agni
    • Ao Kuang
    • Aphrodite
    • Apollo
    • Ares
    • Arges
    • Baboon
    • Brute
    • Bull Demon King
    • Chang’e
    • Chaos Spawn
    • Chieftain
    • Cursed Hunter
    • Cursed Warrior
    • Decrepit Bowman
    • Doomspeaker
    • Dune Guardian
    • Elder Harpy
    • Fanwei
    • Fire Giant
    • Fire Imp
    • Fury
    • Geb
    • Gladiator
    • Guan Yu
    • Hades
    • Hercules
    • Hou Yi
    • Imperial Archer
    • Imperial Guard
    • Imperial Soldier
    • Isis
    • Kaldr
    • Kang
    • Marksman
    • Mercury
    • Nacom Warrior
    • Nemean Lion
    • Oogway
    • Ravana
    • Sacred Warrior
    • Scion of Doom
    • Serqet
    • Spartan
    • Steropes
    • Stone Guardian
    • Surtur
    • Tomb Warden
    • Thor
    • White Tiger

 

Balance

With the full release of Hand of the Gods, balance will continue to be monitored and adjusted as needed over the next few weeks as we evaluate Pantheon performances. The Hindu pantheon will also be receiving an adjustment to one of their core mechanics, Reincarnate.

Reincarnate (Mechanic)

  • When this unit or spell would go to your graveyard, shuffle it into your deck. It loses Reincarnate.

“The change to Reincarnate is being made to create a more balanced and enjoyable experience for players while maintaining the key characteristic that made the mechanic unique. With the card going into your deck instead of hand, players no longer have immediate access to an upgraded card making these cards much easier to deal with while also adding value to cards that discover cards in your deck.” — Austin Gallman, lead designer of Hand of the Gods.

 

Card Balance

  • Awilix (Mayan)
    • Now spawns a Zombie adjacently after defeating an enemy unit.
  • Bacchus (Roman)
    • Attack reduced from 3 to 2.
  • Crippling Curse (Norse)
    • Mana cost increased from 2 to 3.
  • Discordia (Roman)
    • Mana cost increased from 4 to 5.
  • Gladiator (Neutral)
    • Attack reduced from 4 to 3
  • Power Delve (Roman)
    • Now reduces cost of Discovered card by 7.
  • Raise the Grave (Mayan)
    • Mana cost reduced from 4 to 3.
  • Ratatoskr (Norse)
    • Health reduced from 3 to 2.
  • Reincarnated Agni
    • Mana cost reduced from 6 to 4.
  • War Behemoth (Neutral)
    • Health reduced from 6 to 5

 

Bug Fixes

  • Updated card text on some recently reworked cards for the Spanish version of the game.
  • Fixed an issue with Recursive Vitality not returning for the rest of the game once you reach a full hand (10 cards).
  • Poseidon’s Warcry now properly works on units with Immune: Melee.
  • Ares, Apollo, Bacchus, Bastet, Dune Guardian, Fenrir, Shackle, and Teleport can now be Disenchanted again.
  • The camera will no longer get stuck at unintended angles when entering a match.
  • Units displaced by Discord will no longer occasionally be uncentered on tiles.
  • Accensus will now always properly receive Return Damage when attacking an enemy unit.
  • Accensus can now be targeted by Sprint and Hastened Fatalis.
  • Bots will now pass the turn instead of letting the turn timer run out.
  • Imperial Archer, Imperial Soldier, Imperial Guard, Guan Yu, and Ne Zha’s abilities will no longer be activated as a result of being spawned by Recruiter.
  • Opponent’s cards revealed by Prescience can now be seen in your opponent’s hand within the Deck Tracker.
  • Cosmetic and Golden variants of cards will no longer be available to randomly spawn from card effects.
  • Units with Stealth can now be knocked back as a result of Cupid’s Warcry ability.
  • Units spawned by Gift of the Nile will no longer activate their Warcry abilities.
  • Discordia’s effect is no longer limited to only being activated once per turn, despite having the effect reactivated.
  • Inferno Cannon can now be affected by the Attack buff from March.
  • On PlayStation 4, when spawning units from your hand, the cursor will automatically focus on the next available tile for that unit, rather than on a friendly unit.
  • Players will now be able to switch active controllers.
  • Defeat text in the End of Match lobby will now appear in red.
  • Multiple voice lines will no longer be played during Leaders’ intro animations.
  • Leader intro animations will now properly display on console matches.
  • “Recommended” will no longer appear over the Training mode after reaching a certain Account Level.
  • Cards will no longer flicker on screen when hovering over deck list on the Arena menu.
  • Cards that state “Click to confirm” will now return properly back to a player’s hand when another card is selected to cast (visual bug).
  • Leader Ability text descriptions will no longer be be cut off when using the Hints feature on console.
  • The tooltip for Obelisks on Construct will now properly display that the units have 0 Attack.
  • Pedestals will now properly display in the End of Match lobby.
  • Inferno Cannon’s audio death effect is now properly lined up with its animation.
  • Cards presented during the Mulligan phase will no longer have their Tooltips pop up before the cards appear on screen.
  • Tenacity can no longer be used on units that are Banished.
  • A movement preview will now be properly displayed for Hyena and White Tiger.
  • The effect of Shrine of the Dead will no longer cause a crash when activated when a player has no cards in their deck.
  • Fixed an issue where after creating decks of any Pantheon, the Norse symbol and the number 88 would appear on the Deck within the Collection.
  • Sound effect for opening the Collection has been replaced to avoid high volumes.
  • Green “Zs” will no longer continue to hover over certain units when killed while this animation is active.
  • Zeus will now have an animation on the Defeat screen following a match.
  • Avatars spawned by Pillar of Creation will no longer play their exhaustion animation when idle.
  • Shadows will no longer be cut off when the Global Quality setting is set to High.
  • Nox will no longer be briefly visible on the board once her effect animation has begun.
  • End of Match screen pedestals have been lowered for Bellona and Ganesha to avoid model clippings during their defeat animations.
  • Poseidon’s animation will no longer occasionally move in a column, rather than a row (visual bug).
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